EASY EXAMPLE
If you never have played a game like that before, then this example race will provide everything, that you need to know. We only use one optional value (the weather), but no other special settings, just the standard tables and also just two horses for a better overview. And don't be afraid - I will explain each step!
Step P - Name of horses and track
This is really easy! We just select two random horses of the provided Horse Table and write down their names. Keep in mind, that the names are also connected to some values, but we don't need them now. On the top of the Scorecard we will note the name of the selected track, the distance (fields) and the surface. You can find this details in the tracks table. We also roll the two dices now the first time and we get the result 10 (6+4). We look at the Weather table in the first column and we can see, that we will have a "hot" day. Alright!
Step S - Let's start the race

Step 1 - The horses are running
We roll the dices for Shadowflash, get 8 (2+6) and now we look at the Run table. We can see, that our dice result gives us 11 fields of progress on the track! BUT Shadowflash had a good start before with 1, we will add this start value to the Run result. So we add 11 + 1 = 12. So our horse has moved 12 fields forward and we note that down in the scorecard.
Now we do the same for Charger, roll the dices, get a 10 (5+5) and look into the Run table... we can see in the first column, that Charger moves only 9 fields forward AND we also have to adapt the result with the (bad) start value. So we have to subtract the -1 from the Run result and finally we note 8 into the first run field of the scorecard.
Both horses are now in the race!
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